******************************************************************
------------------------------------------------------------------
1961 Jaguar E type (XKE) (c) Theo Jalil a.k.a Superfly Driver 2003
------------------------------------------------------------------
******************************************************************

 * This car replaces: BANSHEE

 * To Install:

	1.) Delete the old banshee.dff file from gta3.img and add the new banshee.dff from this zip file
	
	2.) Delete the old banshee.txd file from txd.img and add the new banshee.txd from this zip file

	3.) Open up default.ide and replace the banshee line with the following:

119, banshee, banshee, car, BANSHEE, BANSHEE, executive, 10, 7,	0, 89, 0.74

	4.) Open up handling.cfg and replace the banshee line with the following:

*PLEASE NOTE, THIS HANDLING IS TEMPORARY AND WILL CHANGE FOR THE FINAL RELEASE*

BANSHEE         1400.0 2.3 4.5 1.6 0.0 0.0 -0.25 70  1.10 0.84 0.53 5 200.0 33.0 R P 11.1  0.52	0 25.0  1.8  0.13 0.2  0.7  45000 0.30 -0.05 0.5  A183		1  1

*******************************
PROFESSIONAL TUNING BY CERBERA:
******************************* 

This is a set of alternative handling figures set up to meet the exacting requirements of the professional driver / racer. It Includes simulator style acceleration, braking and cornering, and most importantly, a properly set up suspension system to make sure the car remains stable at all speeds
To install simply insert the following code in the handling.cfg file in place of the handling given in step 4:

 - handling by Cerbera currently unavailable -

---------------------------------------
1961 Jaguar E type - Brief History
---------------------------------------

 - Currently not available - 
		
---------------------------------------
1961 Jaguar E type Technical Information
---------------------------------------

 - Currently not available - 

--------------------------------------------------------------
Equivalent Metric Specifications for use in GTAIII (in order):
--------------------------------------------------------------

 - Currenlty not available -

Weight: 

Width: 

Length:

Height:

Centre of Mass (XYZ distance from centre axis):

Buoyancy (percent submerged if it falls in the water):

Traction Multiplier: 

Traction Loss:

Traction Bias (Bias of tire grip between front and rear. 0.5 = even grip):

Number of Gears:

Max Speed:

Engine Acceleration, translates as approx 1/10th of the BHP:

Drive Type (front, rear or 4 wheel drive):

Engine Type (Petrol, Diesel or Electric):

Deceleration, set as the maximum value before the wheels lock up:

Brake Bias:

ABS Brakes, 1 = yes, 0 = no:

Steering Lock:

Suspension Force: 

Damping:

Seat Offset:

Collision Multiplier (damage taken in relation to other cars):

Monetary Value, amount of money worth:

The following values for suspension were derived from experimenting until the car sat at the correct height and the wheels did not scrape the mudguards when going over bumps. 

Suspension Upper Limit:

Suspension Lower Limit:

Suspension Bias:

Flags, these are written in Hex and are read from right to left.

Hex digit:

Front Lights:

Rear Lights:


----------------------------
GTAIII Model Information
----------------------------
Construction start date: 02/04/2003
Construction finish date: 12/05/2003
Number of polygons: 7334

--------------------------
Carcols.dat Data
--------------------------

Unavailable
 
-(Disclaimer)----------------------------------------------------------------

1961 Jaguar E type (XKE) for GTAIII (c) Theo Jalil a.k.a Superfly Driver 2003
GTAIII (c) Rockstar Games

The author requests that distribution or editing of this zip file and/or its contents, are not undertaken without first contacting the author and obtaining wrtiien permission (this will be via email)

If you wish to have this zip file available for download on your site, please email me at Superfly_Driver@yahoo.co.uk

I am always more than happy for others to include my works on their site, but request notification of its posting so I can keep a track of which sites they are available from. Conditions of use are that this zip file, its contents and this document shall remain in tact and unchanged.

To those wishing to use this car as the basis for their own gtaIII vehicle:

First of all I encourage that you don't, you will get a lot more enjoyment if you build your own car from scratch. If you do wish to modify it, please send me an email outlining the modification you wish to undertake. If I approve, I will permit release under my conditions. This will probably take the form a zip file and document similar to the one here, but with the joint names of myself and the modifier written in the title and the disclaimer. This procedure is merely to ensure my work does not go uncreditied, or falsely credited to another person.

To those wishing to convert this car for use in other games:

I am more than happy for you to do so, but again request notification be email as well notification of which sites the conversion will be submitted to. Please include this readme with the finished conversion, and a notification of myself as the original author in any new readme you may create.

Thank you for your consideration in this matter.